AI Insights · Timothy · July 2021
Top 5 Turn-Based Tactics Games on Android in the US for Q2 2021
Q2 2021 saw varied performance among the top 5 turn-based tactics games on Android in the US, with notable trends in revenue, downloads, and active users.
The second quarter of 2021 showcased an array of trends for the top 5 turn-based tactics games on the Android platform in the United States. Let's dive into the performance of these popular games, based on data from Sensor Tower.
Bowmasters, published by Miniclip.com, experienced fluctuations in weekly revenue, starting at approximately $13K at the end of March and ending around $10.8K by the end of June. Weekly downloads saw a dip in April, reaching a low of about 30.6K in mid-May, before climbing back up to around 45.2K by the end of June. The game's weekly active users followed a similar trend, decreasing to about 230K in early May but rebounding to around 277K by the end of the quarter.
Tank Stars, developed by CASUAL AZUR GAMES, showed a relatively steady weekly revenue, hovering around $4.6K to $6.8K throughout the quarter. Downloads fluctuated, with a low of approximately 23K in early May and a peak of about 44.8K in mid-June. Active users also saw a rise from around 199K in early May to approximately 265K by the end of June.
FINAL FANTASY BE:WOTV from SQUARE ENIX Co.,Ltd., had a significant weekly revenue drop from about $511K at the end of March to around $212K by the end of June. Downloads were modest, peaking at around 5.3K in mid-April and dropping to approximately 1.8K by the end of June. Active users remained fairly stable, fluctuating between 18K and 24K throughout the quarter.
The Walking Dead No Man's Land by Deca Games saw its weekly revenue peak at about $72K in early April before declining to around $36.7K by the end of June. Downloads were relatively low, peaking at around 3.2K in mid-April and settling at approximately 2.8K by the end of June. Active users remained fairly consistent, ranging from around 4.1K to 5.5K.
Super Mechs, published by Gato Games, Inc, showed a steady weekly revenue, staying between $922 and $1.9K throughout the quarter. Downloads were stable, ranging from about 1.6K to 2K. Active users remained consistent as well, fluctuating between 5.3K and 5.9K over the quarter.
These insights, courtesy of Sensor Tower, reveal the dynamic nature of the turn-based tactics games market on Android in the US. For more detailed analysis, visit Sensor Tower.